Summary
Overview
Work History
Education
Skills
Websites
Software
Projects
Timeline
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HAJRA BI MAULA ALI

3D Texture and Surfacing Artist
Bangalore

Summary

3D Texture and Surfacing Artist with over 5 years' experience in television, film, and games. Specializing in delivering high-quality assets using PBR workflows in Substance Painter, Mari, and Maya. Recognized for driving process improvements, minimizing rework, and collaborating cross-functionally to meet tight production schedules for studios like Paramount, Nickelodeon, and Disney.

Overview

7
7
years of professional experience
2013
2013
years of post-secondary education
3
3
Languages

Work History

3D Texture Artist

Technicolor India Pvt. Ltd.
Bangalore, Karnataka
08.2022 - 03.2025
  • Textured 950+ hero & background assets for Plankton the Movie, Digital Girl, and Mickey Mouse Clubhouse, maintaining a 99%+ approval rate from clients.
  • Created 40 reusable Substance Smart Materials, reducing surfacing time by 35%.
  • Resolved 120+ render issues, reducing daily render rejections by 20% via cross-team troubleshooting.

3D Texture Artist

Redefine / DNEG Creative Services
Bangalore, Karnataka
03.2021 - 08.2022
  • Led texture production for 26 episodes of Kamp Koral and Rugrats, handling 600+ UDIM assets with a 94% first-pass approval rate.
  • Scripted an automated UDIM assignment tool, cutting UV setup from 30 min to 10 min per asset (saved 200+ hours).
  • Mentored five junior artists, cutting their revision rounds in half and improving delivery timelines by 15%.

3D Texture Artist

Xentrix Studios
Bangalore, Karnataka
11.2020 - 03.2021
  • Produced 150+ hand-painted textures for Nickelodeon preschool shows, achieving 100% first-pass approvals.
  • Standardized asset versioning protocols reduce search time by 25% and streamline cross-team collaboration.
  • Piloted a PBR pipeline that enabled look-dev cycles to complete in half the time.

3D Texture Artist

DQ Entertainment International Ltd.
Hyderbad, Telangana
07.2018 - 10.2020
  • Surfaced 700+ characters & props for Doc McStuffins, Puppy Dog Pals, Eureka, Jack Stalwart, and Robin Hood-70% of assets reused across episodes.
  • Optimized texture sizes by 15%, trimming render times by 12% per frame.
  • Delivered weekly Substance Painter workshops for junior artists, slashing rework rates by 40%.

Education

Bachelor of Commerce - Computer Science

Vikrama Simhapuri University
Nellore, Andhra Pradesh, India
05.2013

Skills

PBR Texturing

UV Layout

UDIM Workflow

Look Development

Asset Optimization

Shader and Material Creation

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Software

Mari

Adobe Photoshop

Autodesk Maya

Unreal Engine

Substance Painter

ZBrush

Projects

  • Plankton the Movie – Applied advanced PBR techniques and innovative material blending to enhance hero asset surface fidelity for Technicolor.
  • Kamp Koral – Developed seamless UDIM-based texture sets for Redefine/DNEG, achieving 94% first-pass client approvals.
  • Digital Girl – Created painterly surface textures using Substance Painter and Mari in a fast-paced episodic pipeline.
  • Doc McStuffins and Puppy Dog Pals – Surfaced 700+ character and prop assets for DQ Entertainment; achieved 70% reuse rate across episodes.
  • ARPO – Optimized and surfaced assets for Xentrix Studios, contributing to halving the look-dev turnaround time.

Timeline

3D Texture Artist

Technicolor India Pvt. Ltd.
08.2022 - 03.2025

3D Texture Artist

Redefine / DNEG Creative Services
03.2021 - 08.2022

3D Texture Artist

Xentrix Studios
11.2020 - 03.2021

3D Texture Artist

DQ Entertainment International Ltd.
07.2018 - 10.2020

Bachelor of Commerce - Computer Science

Vikrama Simhapuri University
HAJRA BI MAULA ALI3D Texture and Surfacing Artist